Illustration for Baxter Research (via Rigney Graphics). Used for key art, convention booths, postcards and brochures, and even a VW van toy. The process started as a SketchUp model, and went through dozens of rough iterations in Photoshop, and final art versions developed in Illustrator. The result is a layered vector file that can be reconfigured into whatever use case they need it to fit.
Witchblade standee and poster: Standing about 6 feet tall, this life-size standee was produced to help pre-sell international distribution rights and drum up buzz for a potential Witchblade movie. The campaign was successful – rights were secured and buzz was generated – although the movie never got made. Such is Hollywood sometimes.
Since this is pre-production art, I had to composite a stock photo (the head and torso), CGI (legs and feet, rendered out of Poser), and pure Photoshop illustration (for the Witchblade forearm itself).
Melissa, The Operator. This is a piece of Halo-related character art for the hugely popular ARG called ilovebees; this is my interpretation of the main character, Melissa, an AI from about five hundred years in the future who had found herself thrown back in time, fragmented and confused. I envisioned her as a hologram with endless connections to communication systems throughout her UNSC intelligence vessel, the Apocalypso. The full story on this art and the ilovebees ARG can be found here. Melissa is one hundred percent Adobe Illustrator.
Artwork and type design for The Thrilling Adventure Hour, used in promotional materials, merchandise, posters, and postcards to promote their live theater shows and podcast.